No Cheedar Item/Equipment Challenge
bbear
Member Posts: 1,180
This challenge is inspired by the thread "Items you never use because of their aged cheddar scent". The goal is to play BG/BG2 with no cheesy/overly powerful items and equipments. This challenge should be fun because now your party doesnt have special items that make you immortal against enemies. No more shield of balduran that transforms beholder encounters into a kobold battle. Different strategies and tactics are needed for enemies what previously could have been defeated easily.
Currently, I am still formulating the rules. But some core rules are the following:
-Equip standardized weapons, armors, helmets and shields: Long Sword+1 is ok, but not named weapon like the Equalizer+3
-Rings and amulets: any are fine except 1) Amulet of Power, 2) Ring of the Gaax
-Cloak: no cloak of mirroring
-Items: potion and scrolls are ok since they are limited items; wands cannot be recharged
-Npc specific items are ok on that npc because this makes them special. Keldorn would not be happy if he cant use his own armor. Also, you CANT remove Edwin's amulet or Boo from Minsc.
-Quest items are ok (that helmet for seeing the fire guardian in firkagg's dungeon in bg2, etc)
-Daily charge items are ok (warrior horn summoning, spider summoning, horn of blasting, various harps, etc)
Possible rules:
-Possibly some exceptions to weapons (I'm thinking allowing the dart+3 from Watcher's keep since the next best dart is the dart+1)
-Possibly each character can wear 2 (or 3) of the following: bracer/boot/amulet/ring/cloak/belt
-Possibly relax the core rule on helmets and shields
Game Rule:
-Cannot level up beyond 2,950,000 xp before reaching ToB (otherwise the level parity makes this challenge too easy)
I welcome other people's ideas too. I wont be starting the challenge until this weekend.
Currently, I am still formulating the rules. But some core rules are the following:
-Equip standardized weapons, armors, helmets and shields: Long Sword+1 is ok, but not named weapon like the Equalizer+3
-Rings and amulets: any are fine except 1) Amulet of Power, 2) Ring of the Gaax
-Cloak: no cloak of mirroring
-Items: potion and scrolls are ok since they are limited items; wands cannot be recharged
-Npc specific items are ok on that npc because this makes them special. Keldorn would not be happy if he cant use his own armor. Also, you CANT remove Edwin's amulet or Boo from Minsc.
-Quest items are ok (that helmet for seeing the fire guardian in firkagg's dungeon in bg2, etc)
-Daily charge items are ok (warrior horn summoning, spider summoning, horn of blasting, various harps, etc)
Possible rules:
-Possibly some exceptions to weapons (I'm thinking allowing the dart+3 from Watcher's keep since the next best dart is the dart+1)
-Possibly each character can wear 2 (or 3) of the following: bracer/boot/amulet/ring/cloak/belt
-Possibly relax the core rule on helmets and shields
Game Rule:
-Cannot level up beyond 2,950,000 xp before reaching ToB (otherwise the level parity makes this challenge too easy)
I welcome other people's ideas too. I wont be starting the challenge until this weekend.
1
Comments
Not playing with *any* named weapons might be tricky though. Aren't there mobs in SoA that require higher level weapons (+3 and above) to hit them?
Also, what about cheesy tactics? I feel like I would rather fight an adamantite golem up close with a +4 sword than drop cloudkills on it from another room or have it get stuck in a doorway while I whittle it down with arrows and bullets.
There is the mage spell minute meteor. They are +5 throwing weapons. Good enough for any monsters. I usually exploit doorway for those adamantine golems. They hit pretty hard and does like mid 20 - 30 damage on average and probably has 3 attacks per round.
If doorways cannot be exploited, then summon a mordenkain sword should be enough.
Apparently, a solo sorcerer w/ no equipment is very doable. Pretty much can defeat anything in bg2 w/ the correct spell picks. I do disagree with that author on some spell picks. In particular, Power Word Blind and Spell Trigger are essential spells. Precast Improve Alacrity and churning Spell Trigger (x3 lower magic resistance) follow up w/ Power Word Blind. Then the battle is over before you know it.