Does DestroySelf() end the script?
chimeric
Member Posts: 1,163
Let's see if this board is still useful to me, even though I won't use the prefix. Here is a newbie question involved a making a small but nifty spell mod: does DestroySelf() end the script immediately as it removes the creature running the script, so the rest of the IF-THEN conditions below won't trigger? Or will they still trigger somehow?
The example being:
IF
Something
THEN
Do This
DestroySelf()
END
IF
Something else
...
So if the first trigger works and the creature disappears, the second condition will never be checked for?
The example being:
IF
Something
THEN
Do This
DestroySelf()
END
IF
Something else
...
So if the first trigger works and the creature disappears, the second condition will never be checked for?
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