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Does DestroySelf() end the script?

chimericchimeric Member Posts: 1,163
Let's see if this board is still useful to me, even though I won't use the prefix. Here is a newbie question involved a making a small but nifty spell mod: does DestroySelf() end the script immediately as it removes the creature running the script, so the rest of the IF-THEN conditions below won't trigger? Or will they still trigger somehow?
The example being:

IF

Something

THEN

Do This
DestroySelf()

END

IF

Something else

...

So if the first trigger works and the creature disappears, the second condition will never be checked for?

Comments

  • chimericchimeric Member Posts: 1,163
    Question answered by experience, yes it does.
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