Basilisks and Greater Basilisks
Bubbles
Member Posts: 589
Does anyone know after all these patches, the petrify effect of both basilisks and greater basilisks have any saving throws and what do we save vs (previously was spell)?
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Wow -4 penalty ... OUCH~ !!
No wonder when I brought the saves down to 1 I still get "stoned" ...
I was just trying to figure out a way without using protection stuffs ... looks like not in BGEE then ...
IIRC, skeletons are immune, so u can cast animate dead and get them to tank for u. That lasts 8 hrs.
Usually when I play BGEE through to ToB, I always try to pretend I do not know the monsters in any terrain while exploring. Thus I always will prepare the scouting character with permanent protections (such as those lowering the saves down to 1 or lower when the saving bug usually kicks in for BG2EE but I am not sure for BGEE if that bug exist), and fast movement to run back to the party when the scout spotted potential danger, sometimes using wizard eye when available to simulate a more realism.
This approach to gameplay is often most dangerous when entering a new map where the whole party need to go in together (especially the room where a whole bunch of "Eye" balls xD aka beholder of various sizes awaits.
Ah yes but they do not have documentary films/videos in Faerun ... xD
@randomhero890
These days my gameplay has become almost no reloads (someone out there corrupted my thoughts of game to try to reflect some real life hahaha).
Recently I just realized I actually like BG1 more than BG2 (after all these years .. guess I am a real tard T_T).
I like BG1 and as it has a lot more game details and side quests and lately I like the lessons and choices it gives, hinting younger players in moral lessons and responsibilities of actions, such as the ankheg hunting side quest and Aldeth in Cloakwood. BG1 is very well conceived kind of remind me of good old Star Trek TV seasons. But then it gives the players the freedom to hack and slash and have a taste of being bloodthirsty or power hungry ^^. Nice balance.