Bassilus Zombies BG:EE Bug?
Noloir
Member, Mobile Tester Posts: 380
Doing a no-reload in BG:EE with F/M Elf ++Longsword ++Longbow +Quarterstaff and decided to fight Bassilus. Followed the dialog perfectly to the point where the zombies and skeletons should've disintegrated and a 1 v 1 battle with Bassilus would ensue.
Checked Bassilus with the wand of lightning to successful stop his spells but instead if the zombies corroding all around him they "all" became hostile. Made my F/M scramble long enough for Bassilus to cast a succesful hold from a distance and defeat my F/M. I'd get it if the zombies hit by the lighting became hostile for for them all to attack under these conditions is a bit suspect. Is this a bug kr is the run over? Had I known I would've just fire spammed them to the 9th hell. Though they'd probably just aid Irenicus when the time came.
Checked Bassilus with the wand of lightning to successful stop his spells but instead if the zombies corroding all around him they "all" became hostile. Made my F/M scramble long enough for Bassilus to cast a succesful hold from a distance and defeat my F/M. I'd get it if the zombies hit by the lighting became hostile for for them all to attack under these conditions is a bit suspect. Is this a bug kr is the run over? Had I known I would've just fire spammed them to the 9th hell. Though they'd probably just aid Irenicus when the time came.
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