Opcode 326 on items
Aquadrizzt
Member Posts: 1,069
Is it possible to have items use the Opcode 326 checks with a while equipped timing mode? If so, how would this be done?
The system I want to implement includes a spell state (Armored Caster). I want armor to be able to check if the wearer has the Armored Caster spell state active. If hte wearer does not have the state active, I want to apply an effect prevents arcane spellcasting (via 145) as long as the armor is equipped. Is this possible?
The system I want to implement includes a spell state (Armored Caster). I want armor to be able to check if the wearer has the Armored Caster spell state active. If hte wearer does not have the state active, I want to apply an effect prevents arcane spellcasting (via 145) as long as the armor is equipped. Is this possible?
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Crazy idea. No idea if it'll work: what if the armor uses effect 146 to cast spell ( at self, i assume) with a while equipped duration that uses 324 to protect those with the armored caster spell state from itself.
I'll try to experiment when i get the chance. I'm really curious about this too
1) the armor casts the spell when first equipped
2) the while equipped duration holds
Many iwd spells operate this way.
Edit: well, 326 works directly--i set it to affect non undead, to the bless spell--but it still doesn't respect the while equipped duration
Edit2: so, this is doable in that one can apply the effect/spell and (presumably) protect against it (via cast spell or directly using 326) but, the effect seems to persist after the armor is taken off...
Then again, that is a lot less bad than the fact that my Armored Casting currently has the potential to break many SoD encounters.
But yeah that feels like a decent solution. I feel like being able to cast divine spells in Tenser's would be next level cheese anyway.