Turn Undead fix for Legacy of Bhaal
r1n4om
Member Posts: 7
As some of you may know Turn Undead practically does not work in Legacy of Bhaal mode, because of the monster level increase in this difficulty.
As an example take the shadows in the circus tent. They are one of the first and more easy undead encountered in BG2. In regular difficulty they are level 9. In LoB they are level 16.
If I remember correctly the mechanics for turn undead are you have to be 2 levels higher for turning them and 7 levels higher for destroying/controlling them. In BG2 it is "hard" to be or have a level 18 cleric so soon .
My little mod scales the turn undead level of clerics and paladins so that it works on LoB as it does on other difficulties. It is still more difficult but no longer impossible to turn something.
Installation
Warning
Extract the "override" folder to your main BG2ee directory.
You might be asked to replace the 2da files CLABPA01, CLABPA02, CLABPA04, CLABPA05, CLABPA06, CLABPR01, CLABPR02, CLABPR03 and CLABPR04.
MAKE A BACKUP OF THEM!!!
If you have the remove-XP-cap mod installed and nothing else, that alters clerics or paladins abilities, proceed. Otherwise stop here.
Questions you might have.
Q: Does this work on other difficulties?
A: Yes, it does. It overpowers turn undead in lower difficulties. Delete or replace with your backup the above mention 2da files in your override folder, to restore normal behavior for anything below LoB.
Q: Does this work for BGee?
A: I have not tested it, but nothing speaks against it.
Q: Can you make a WeiDU-version of it?
A: I have already invested more time into it then I wanted to. So no. Maybe someone else can make it.
Q: Can I use this for an exsisting save?
A: Yes, but you have to set the level (not the xp) of the cleric/paladin to 0 with eekeeper. Then relevel up the pc or npc in the game
As an example take the shadows in the circus tent. They are one of the first and more easy undead encountered in BG2. In regular difficulty they are level 9. In LoB they are level 16.
If I remember correctly the mechanics for turn undead are you have to be 2 levels higher for turning them and 7 levels higher for destroying/controlling them. In BG2 it is "hard" to be or have a level 18 cleric so soon .
My little mod scales the turn undead level of clerics and paladins so that it works on LoB as it does on other difficulties. It is still more difficult but no longer impossible to turn something.
Installation
Warning
If you have any mod that gives clerics and/or paladins special abilities DO NOT INSTALL THIS MOD.
Extract the "override" folder to your main BG2ee directory.
You might be asked to replace the 2da files CLABPA01, CLABPA02, CLABPA04, CLABPA05, CLABPA06, CLABPR01, CLABPR02, CLABPR03 and CLABPR04.
MAKE A BACKUP OF THEM!!!
If you have the remove-XP-cap mod installed and nothing else, that alters clerics or paladins abilities, proceed. Otherwise stop here.
Questions you might have.
Q: Does this work on other difficulties?
A: Yes, it does. It overpowers turn undead in lower difficulties. Delete or replace with your backup the above mention 2da files in your override folder, to restore normal behavior for anything below LoB.
Q: Does this work for BGee?
A: I have not tested it, but nothing speaks against it.
Q: Can you make a WeiDU-version of it?
A: I have already invested more time into it then I wanted to. So no. Maybe someone else can make it.
Q: Can I use this for an exsisting save?
A: Yes, but you have to set the level (not the xp) of the cleric/paladin to 0 with eekeeper. Then relevel up the pc or npc in the game
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