Can't Use Old Character Files in BG or BP campaign with SoD installed [Solved?]
Durandalis
Member Posts: 46
Game Version: 2.3.67.3
WIndows 10
Thought I would use some of the character files I had exported in pre-SoD BGEE, but discovered that SoD would not detect the old files at all. I thought it was a matter of the file directory at first, but exporting a character in SoD saved the character files to the same place (IE. in Documents). This is all with the Beamdog version. Was there some sort of issue with compatibility or something? Filename length restrictions? Any help would be appreciated.
Addendum: It would appear that this affects the BGEE and Black Pits campaigns only. Character files properly show in SoD.
WIndows 10
Thought I would use some of the character files I had exported in pre-SoD BGEE, but discovered that SoD would not detect the old files at all. I thought it was a matter of the file directory at first, but exporting a character in SoD saved the character files to the same place (IE. in Documents). This is all with the Beamdog version. Was there some sort of issue with compatibility or something? Filename length restrictions? Any help would be appreciated.
Addendum: It would appear that this affects the BGEE and Black Pits campaigns only. Character files properly show in SoD.
Post edited by Durandalis on
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Also, can someone please confirm if this isn't just me?
I had numbers at the start of the filename (ie: 15CHARNAME.chr). This would appear to have prevented the BGEE and BP campaigns from acknowledging the character files. I removed the numbers from the start of the file and the program would properly allow me to import them again through the character creation screen.