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Small annoying bug still there after all these years
I'm sure you all know the place in Firkraag's dungeon where three golems guard a magical bow, a beljuril and two other gems. Well, if you get the loot and aggravate the golems but don't destroy the biggie (adamantite golem, in my game, with my character levels) and run away from it (it can't follow through that narrow door), guess what happens when you enter Firkraag's lair?
Yep, the adamantite golem follows you there and Firkraag immediately turns hostile.
There is no way this should happen. I had forgotten all about it, so I had to load my auto-save and go back to destroy the damn thing.