TobEx: 04
Current Behaviour:
Action EquipRanged() never equips one-handed ranged weapons if a shield is equipped
Expected Behaviour:
Action EquipRanged() can equip one-handed ranged weapons if a shield is equipped
Revision:
Fix EquipRanged() so it will equip one handed ranged weapons
Action EquipRanged() never equips one-handed ranged weapons if a shield is equipped
Expected Behaviour:
Action EquipRanged() can equip one-handed ranged weapons if a shield is equipped
Revision:
Fix EquipRanged() so it will equip one handed ranged weapons
Post edited by Bhryaen on
0
Comments
Well, how am I supposed to test for it then? :-P I did just try force-recruiting Hakt, tossed away his bow, tossed a shield on him, and put darts in his inventory. I un-partied him, attacked to make him hostile... and he insisted on punching me even with darts in his inventory. So he didn't auto-equip the darts... Not sure if this proves anything...
I also successfully repeated the test with a fighter equipped with a large shield, axes, and so on.
I then teleported a character to High Hedge, where there a variety of skeletons equipped with shortswords, bucklers, and throwing daggers, and scripted to EquipRanged() when enemies are at a distance. The skeletons chucked their daggers with prejudice, and were able to seamlessly switch between dagger and shortsword in spite of their shields (as can be observed in vanilla BG1).