2.0 Custom Portraits Issue
Baptor
Member Posts: 342
They changed something with the 2.0 patch regarding custom portraits. I had large, medium, and small versions created and saved, all of which still work. The only issue is that when I scroll through the custom portraits there is a blurry version right next to my good versions. It's a small thing, but still I'd like to fix it. Anyone know what's causing it? My theory is the new patch only requires two sizes and the third is being mislabeled as an extra portrait that's too small.
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Comments
The game no longer uses the small (*S.bmp) versions of the portraits, it only needs the large, but it will use the medium if it exists. If you have a pair with the same name except for the last letter, like MFightrL.bmp and MFightrM.bmp, when you pick the large portrait, the medium portrait will be used on the sidebar.
For example:
You can also register your portraits so they show up as male or female in the portrait picker as described here: M*.lua files
I've written a Powershell script to do the work for you if you use a consistent naming scheme: Portraits utility
In case you're interested, I've also made a mod to display 10 portraits at a time instead of one in the Appearance menu: Multi-portrait mod