Quick Item Mapping=0, what does this do?
sdd3
Member Posts: 2
From (the original) BG2's Power Users.txt :
But the only behavioral difference I find with Quick Item Mapping set to 0 is that the items from the 3 quick item slots are duplicated in the use item (F8) menu (which feels not useful at all).
Is this option implemented correctly in BG2?
What's the intended use?
Found in [Game Options]: Quick Item Mapping=1 When activated, only the abilities from items in the quick item slot can be mapped. When deactivated, any ability from any item can be mapped into the quick item slot.This sounds to me as if deactivating this option should allow you to place an item ability, e.g., from a weapon or ring, in one of the 3 quick item slots (which sounds as if it could be useful).
But the only behavioral difference I find with Quick Item Mapping set to 0 is that the items from the 3 quick item slots are duplicated in the use item (F8) menu (which feels not useful at all).
Is this option implemented correctly in BG2?
What's the intended use?
0
Comments