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Out of curiosity, is there anyone here who understands token objects?

chimericchimeric Member Posts: 1,163
edited October 2016 in General Modding
The (in)complete scripting guide devotes about a line and a half to SetTokenObject. Supposed to be straightforward, I guess. I tried it every which way, for example:

SetTokenObject("CALLER",LastSummonerOf(Myself))

And later on I put "CALLER" in the place of objects. It didn't work any worse than failed alternatives. Near Infinity, for its part, warned that "Script name not found: O:Target - "CALLER." Thanks for the warning, Infinity, but I have no idea why you call this a script name or how I'm supposed to write that code instead.

How about you, humans? Anybody used it? With success?

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