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(Modded) BG2:EE: After upgrading to v2.3 and reinstalling some mods, certain NPCs have weird names..

aenimaaenima Member Posts: 3
Hello! I hope this is the right place to post this...

After I upgraded to the new version for BG2:EE and reinstalled all mods that I have been using on my current playthrough I noticed that the NPCs for the "Tales of the Deep Gardens" mod have names that look like save file names. See here. The "Mysterious Mage" is named like a savegame. Same goes for Barney in Five Flagons Inn.

Is there any way to fix that, apart from restarting the playthrough? I tried reinstalling the mods, but that didn't work. Also repairing the installation/reinstalling the whole game does nothing. The NPCs still have their weird names.


  • AionZAionZ Member Posts: 3,032
    Unfortunately I don't think there's any real way to reverse it for characters that you've already met in your current playthrough. Their dialogues will still be fine but their names are basically set. However if you enter an area you've never been then the characters' names will probably be correct.

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