Should ranger kits be dual classable into a Cleric?
I'm not sure if this is a bug or if its already been noticed, but yesterday I was playing around in BGtutu with testing dual class options for clerics and druids. I tried making a human Stalker with all 18 stats, and after levelling up the dual class option was completely gray, while a plain ranger is capable of dual classing to a cleric. All other classes can dual class from a kit, but it doesn't work for Stalkers to dual class into a Cleric.
Post edited by Balquo on
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Screenshot here after checking in BG2 TOB too:
http://i.imgur.com/eBg0x.png
With that said, perhaps mentioning it in the cons for the kits is in order.
I dont know how to edit 2da files, but I will see if BG2tweaks works later on. I was curious about this build because I read about Ranger / Clerics getting access to Druid spells too, plus at level 9 the stalker gets x3 backstab multiplier, and 107 stealth over 87 stealth of a normal ranger.
The backstab would only work with clubs and quarterstaves though, but it would make a very interesting character to try out.
I haven't test it specifically, but I'm guessing the same is true for Shapeshifters (and Cernd).
This was an undocumented change that was put through in one of the ToB patches. Dualing from a Stalker into another class was possible at some point during SoA's release.
Ranger's can only dual-class to Clerics. Even if Valygar were a regular Ranger he wouldn't be able to dual-class to a Cleric due to his low Wisdom.
Druids can only dual-class to Fighters, and likewise, Cernd does not have the stats to be able to dual-class.
See here: http://forums.gibberlings3.net/index.php?showtopic=6189&view=findpost&p=58695
I'm working off hazy memories, but I do remember reading that this change was a two way street -- it prevents PC ranger kits outside of Beastmaster from dualing, and I did see some speculation that this change was motivated by certain NPCs.
I'm pointing out that these restrictions can't be to prevent Valygar and Cernd from dual-classing because they were never eligible for dual-classing anyway.
I probably shouldn't have worked off old, half remembered forum posts. If I come across the info again, I'll follow up and post it here.
Let me try a different avenue, since you posted this thread in the "bugs" forum:
1) It is not a bug.
2) Open a save game with Valygar. Use the console and hack his WIS score to 18. You still won't be able to dual class him.
3) The developers made this change in a ToB patch. It was not a documented change.
4) If you're playing SoA without ToB installed, you can still dual class all of the ranger kits.
5) There was speculation way back when that this change was motivated by conflicts with NPCs. There is also speculation that dualing ranger kits eventually causes a game breaking bug due to weapon proficiencies conflicts.
I hope that is a bit clearer.
The dualclas.2da file can apparantly be modified to give archers and stalkers the option back to dual to clerics, I'll try it with this:
http://nwvault.ign.com/View.php?view=Other.Detail&id=5
I tried modding the 2DA file again, but this time for BG2 and it worked fine and let me dual my stalker to a ranger with nothing else broken.
But going back and trying to mod tutu the exact same way as I did for BG2, and before in this thread this time did absolutely nothing:
I put a 1 where Cleric and Stalker cross, and it works in BG2, but not for BGTutu. Its probably just a problem with Tutu.
Im also going to try out my first tiny mod where I allow assassins to put 5 points into daggers.
After you made those changes did you use a new character or load an old save?
@Tanthalas
Yeah, the Ranger kits can dual-class in BGEE, or at least I checked with the Stalker.