Changing the weather?
Huem
Member Posts: 4
Hi,
Is it possible to change the weather on all "outside" maps on BG:EE ?
Example: enabling permanent rain in all areas that are "outside" (forests, plains, cities, etc).
Thank you!
Is it possible to change the weather on all "outside" maps on BG:EE ?
Example: enabling permanent rain in all areas that are "outside" (forests, plains, cities, etc).
Thank you!
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Comments
so I assume if you change the rain probability to 100, it will rain all the time, the only problem is, you will manually have to do this with every outside area in the game
Could you still help me a little bit?
I did what you said, edited the option for "rain" on a area file (ARE) using Near Infinity, but it did not work.
NI asked me to save the file to the override folder after changing the value of the rain value and I saved it. Then I loaded a game and went to the area (the Friendly Arm Inn map) but no sign of rain.
Maybe because it is BGEE+BigWorldSetup? Or maybe I am doing something wrong?
Edit: so first of all, the season finale isn't until next Monday, and second I did some fiddling with NI and I also got the same result, I set rain to 100 for probability and it did nothing
it looks like if you want rain 100% of the time, you are going to have to make/edit the area script for that area to make it rain 100% all the time, only problem is; it's a bit out of my knowledge range on how to do that, although it does look doable since in the .ids files there is a weather one and rain is 1 so that's all I got for now
IF OR(2) OnCreation() PartyRested() THEN RESPONSE #100 StartRainNow() Continue() END
A similar code is used to make it always rain in the starting area of ToB.
Just one last question, do I need to change the rain probability too or just the script is enough?