Spell distribution - Which file?
AKrugBier
Member Posts: 110
Hello there,
which game file exactly tells the game, which spells a cleric or a wizard can cast (has access to in his spellbook)?
My problem is, that my cleric has an altered "Gate" spell which summons a Death Knight instead of a fiend.
I however want to install the atweaks pack which alters exactly that spell.
So I want to make a seperate version of the "Death Knight" spell so that I will be able to cast both spells when I have access to lvl 7 cleric spells.
which game file exactly tells the game, which spells a cleric or a wizard can cast (has access to in his spellbook)?
My problem is, that my cleric has an altered "Gate" spell which summons a Death Knight instead of a fiend.
I however want to install the atweaks pack which alters exactly that spell.
So I want to make a seperate version of the "Death Knight" spell so that I will be able to cast both spells when I have access to lvl 7 cleric spells.
0
Comments
But you need to keep the "sppr7xx" prefix. Specifically, "sppr7" tells the engine that the spell is a 7th level priest spell. The trick is to change the number following that prefix (i.e. the "xx" in "sppr7xx") that both a) is a number not used by another 7th level spell and b) is lower than 50.
Ping me ( by typing @grammarsalad) to remind me and I'll upload a quick mod that will do this automatically tonight or tomorrow