Shield of Harmony, Psionic Immunity?
ObsidianShade
Member Posts: 69
Apparently, the Shield of Harmony also protects against Psionics, though nothing in the description would tend to indicate that. I had Mazzy carrying the thing though both the Underdark and Watcher's Keep, and she didn't once fall prey to Mind Blast, and the shield was the only thing I can think of that would account for that immunity, and she took a lot of attacks, given that I'd use her as bait to get the illithids in a choke point where the rest of my party used mass missile fire to take them down, so she was very exposed to it.
I don't know if this is a bug, an unknown effect of the item, or a mod altering it. Can someone else confirm this?
I don't know if this is a bug, an unknown effect of the item, or a mod altering it. Can someone else confirm this?
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At one point, she was occupying the undivided attention of 4 ullithids at once, and never broke stride. I used her to grab their attention, then stand and fight them face to face at the end of narrow passages while the rest of the (Hastened) party poured archery into them at a distance. Her AC was low enough (-14 or so) that they had trouble hitting her with their melee attacks which are the INT drain, I believe, though it did happen a couple of times, but they never were able to get in that second attack that would have killed her. While she, and the rest of the party would deal with the one in front, the rear ones would be spamming away with Mind Blast, and I never once had it affect her. Sometimes, she'd be even more exposed, as would be fighting Umber Hulks who'd charge in ahead of the flayers, meaning that there was even more time exposed to psionics as they were queuing up in a line to get to her.
What happened might have been that in the heat of battle, Korgan was Confused rather than stunned with Mind Blast, and that enabled the flayers to get close enough to eat him. The shield *definitely* does protect against that effect.
At the moment, she's got Vampire Hunter in one hand, and Foebane in the other one as the group gets ready to confront Bodhi one final time.
so with the right buffs and items ( and the fact that mazzy gets great saves for being a Halfling) there was probably a chance that her save vs spell was -1 or lower, so then she couldn't fail the save, hence the reason why she may have been kicking some mind flayer but
Vampire Hunter is a very useful weapon for those who seek out vile vampires and put an end to their existence.
STATISTICS:
Special Abilities:
+4 damage and +4 thac0 vs vampires
User is immune to level drain when equipped.
THAC0: +5 bonus
Damage: 1D8 +5, 1d4 fire damage
Damage type: slashing
Weight: 2
Speed Factor: 0
Proficiency Type: Long Sword
Type: 1-handed
Requires: 6 Strength
but I do remember finishing hexxat's quest a long time ago and I never recall finding a +5 weapon there, I do remember a +3 dagger though
My Swashbucker uses Celestial Fury and that +4 shield from the Drow City, since getting UAI.
Jaheira seems to be an underperformer, despite being well equipped with two good scimitars, and lots of attacks per round. Part of that is I don't have enough high end armor increasing items left over to really max her out, so she takes a lot of damage, meaning I tend to keep her next to Imoen to protect her while casting. Right now, Vicci has more kills, but that's largely due to mulching entire rooms full of undead at once via turning, some liches aren't even immune. (I EEKed her alignment to Neutral)
Immy, however is my champion Demilich eliminator, thanks to being the only one who can use Spell Immunity.