Hi all. I have an issue that I don't see addressed anywhere.
I have a native Mac install of BG II EE from GOG that runs beautifully.
I bought BG EE recently direct from Beamdog. On this install I had the problem of crashing on auto-save. I found the thread here that addressed that problem and solved it, as suggested, by manually adding a BG folder in the Documents folder. The crashing stopped.
I was able to play BG EE - sort of. I could change options in the game and play the game with my choice of options enabled, but the options reverted to default every time I'd restart the game. I contacted Beamdog support and they didn't have a solution other than to try installing through either Steam or GOG. So I got a refund from Beamdog. Since I'm already running a GOG install of BG II EE that saves options properly, I decided to go with GOG for BG EE.
The GOG install was flawless, and I'd thought everything was great, but realize now that I'm experiencing the exact same problem - that the Options revert to default when I quit and restart. The game also isn't recognizing any changes to the .lua file, so I can't access the CLUA interface.
I'm a bit concerned that the Beamdog install put something somewhere that I didn't get rid of before I did the GOG install, but I haven't a clue what.
Any ideas out there about why the Options aren't being saved to whatever file they need to be saved to, and how to resolve the problem on my machine?
It just baffles me that BG II EE works great, no problems with Options or the .lua or anything, yet BG EE is having this issue.
I'm running OS 10.10.5 on a MacBook Pro (13" mid 2010), 16G, NVIDIA GeForce 320M 256 MB
Edit to add: After doing some investigation, the .lua file in the Documents > Baldur's Gate - Enhanced Edition folder is getting replaced/overwritten with the default .lua file on each game restart, so anything written to the .lua during game play is overwritten/replaced the next time the game starts up. Other files in this folder are getting written to properly and not re-created each restart, that being exported characters and saves. I verified (I think) that the permissions on the .lua file and the BGEE folder are the same as for the BGIIEE .lua and folder, which does not re-create the default .lua file on each restart. So writing to this file works properly, but for some reason it's getting recreated on game start up. Does that help any in coming up with a fix or workaround? Thanks for any help y'all can offer!