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More Persistent +Spell Weapons

subtledoctorsubtledoctor Member Posts: 11,466
edited March 2017 in BGII:EE Mods
Here is a little mod I made on a lark with new trick I learned. Ever cast Melf's Minute Meteors while wielding Dakkon's Zerth Blade and get that sinking feeling because you just lost your extra spell slots? This should fix that. Now, you have a 30-second grace period after unequipping the weapon, before your spell slots disappear.

https://github.com/UnearthedArcana/spell_weapons/releases

As a technical matter what actually happens is, the game checks every 30 seconds after you equip the weapon, to see if you still have it equipped. If you do not, it starts a secondary timer and checks again 30 seconds later. If you still don't have the weapon equipped at this secondary check, your bonus spell slots disappear. So you actually have between 30 and 60 seconds from the moment you unequip the weapon. But at least 30.

Cheers.

Grammarsalad

Comments

  • subtledoctorsubtledoctor Member Posts: 11,466
    I just updated this to v1.1, it should work a lot better now. Instead of lasting between 30 and 60 seconds after unequipping the weapon, the extra spells will last between 60 and 65 seconds. A much more precise and predictable time-frame. And re-equipping the weapon will properly re-start the clock.

    Cheers

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