Editing a CHR in GAM files
MikeMasters
Member Posts: 141
I have played around before with editing a CHR v2 file in Java, I understand that a CHR v2 file is actually just a CRE v1.0 file with a CHR header.
What I would like to do is edit my characters in save games rather than just directly editing CHR files I export from the game (how shadow keeper does this). Has anyone done anything like this in Java before?
Im guessing from reading http://iesdp.gibberlings3.net/file_formats/ie_formats/gam_v2.0.htm that all I need to do is understand if the NPC is in my party, if yes then work from the "Offset (from start of file) to CRE resource data for this character" as I would a normal CRE file?
What I would like to do is edit my characters in save games rather than just directly editing CHR files I export from the game (how shadow keeper does this). Has anyone done anything like this in Java before?
Im guessing from reading http://iesdp.gibberlings3.net/file_formats/ie_formats/gam_v2.0.htm that all I need to do is understand if the NPC is in my party, if yes then work from the "Offset (from start of file) to CRE resource data for this character" as I would a normal CRE file?
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