I read in a really OLD interview from C. Avellone a long time ago that WotC HATE people altering the world and mythos of the Planescape setting. This is because there was a point where they concluded the Planescape setting complete.
They also, as an urban legend from the interview I saw, didn't like the idea that people were calling TNO a god - and C. Avellone (or someone else in the interview?) was made to say that statement was false.
Maybe I'm misremembering what's going on, but that's how I read it. WotC is very touchy about the setting... I hear tell they weren't too ecstatic about the Ps:T game even. Probably because it wiped the floor with anything created.
Also, I found monsters in the game that aren't in the monsters list for the D&D setting on paper.
To sum it up: I've nothing bad to say about PST:EE so far, except that we really need a "The Abyss" button (I'm playing the Android version and it's weird not being able to quit.
FYI I know on iPad Apple Mandates that there is no "exit" button on the interface. They will actually bounce an "app" that has this...it's part of their developer requirements.
The lack of a "the abyss" button may very well be a requirement to have the game on tablets...I know it is for Apple.
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They also, as an urban legend from the interview I saw, didn't like the idea that people were calling TNO a god - and C. Avellone (or someone else in the interview?) was made to say that statement was false.
Maybe I'm misremembering what's going on, but that's how I read it. WotC is very touchy about the setting... I hear tell they weren't too ecstatic about the Ps:T game even. Probably because it wiped the floor with anything created.
Also, I found monsters in the game that aren't in the monsters list for the D&D setting on paper.
The lack of a "the abyss" button may very well be a requirement to have the game on tablets...I know it is for Apple.