Does "Luck" effectively boost your THAC0 by 1?
Kahenraz
Member Posts: 70
The description says that it adds 1 to your attack roles. Although not visible from the inventory screen, does this effectively add a +1 THAC0 to the roll itself?
0
Comments
14 + 5 = 19 : Miss
could become
14 + 6 = 20 : Hit
This thread gives a good summary of how luck operates:
https://forums.beamdog.com/discussion/61569/luck-what-it-is-and-how-it-works/p1
@Aerakar , it's actually 4.3 (4 1/3). There's two ways to roll a six, so the average is (2+3+4+5+6+6)/6.
She'd be a beast with the Staff Mace, though. On a 2d4 base, +2 luck results in +2.5 average damage per hit. She'll actually wind up dealing max damage on 50% of her hits. She's not shabby with the Staff of Striking, either, and can be a beastly quarterstaff backstabber.
(Much) more on the math behind luck can be found here.
All I remember was that the luck spell USED to mess around with my CHARNAME's weapon proficiencies.