Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE are now available
in the Beamdog store.
Advice on making a 4 man party: I am bad with Kits.
Been many a year since I had a bash at IWD and I have decided it's high time to go through it and then through the sequel. As such, my first hurdle is to decide upon group composition!
My standard group is usually 6, but for this playthrough I would like to challenge myself and use only four party members. This should make them better equipped as there is more loot to go around, level up more and so forth.
I have thought about it and read some threads and I think what I would like is something like this:
1 Melee fighter type dude.
A sneaksy thief person that also casts spells for maximum pain. I like blowing things up.
A support character that can heal, but also dish out some buffs and pain to the enemy.
Fourth I am undecided. Perhaps another melee that brings something else to the party, or perhaps a long range character.
I am told that it is good if each class has some range ability. I have no issue with that and think it's a great idea.
Now, I do not know much about kits, but I think I'd like to partake! I hear people talking about all these special classes and they all sound interesting, I just don't know what works well with one another.
I would also like to mention that I don't like gnomes. Like, at all. I guess I could stomach a dwarf if I had to, but only one. I like humans and normal sized things. Elves are fine, whatever. Just not so good on the short races. Or orcs. They're ugly.
Does anyone have any suggestions? Even if it's "Play three orcs and a gnome!" I'd like to hear from you if you're serious.