How to release familiar?
Oxford_Guy
Member Posts: 3,729
I haven't played a mage with a familiar for while, and am having a problem in a BGT-Weidu (http://www.shsforums.net/forum/261-bgt-weidu/ ) game I'm playing with a fighter/mage mutliclass as a trial run for my BGEE party. I took "Find Familiar" as one of my initial spells (as wasn't sure if they'd be any scroll for it, as its a BG2 spell) and can cast the spell and create my familiar (an Imp, as I'm Lawful Evil, and polymorph could be handy, for the Ooze if nothing else), and I can talk to it and put it in my back, but can't seem to release it again.
If I right clock on it I get the information pop-up and a button that says "Release Familiar", but when I click on this, nothing happens - I thought this would release my familiar and put it outside my pack, but it doesn't. Do I need to cast the spell again? I thought it only needed to be cast once. Perhaps its a bug in BGT-Weidu?
Also, whilst I think familiars are fun, and I would like to see them in BGEE, they do need toning down for BGEE (as do some of the Kits, I think, as some of them start off OP in BG1), so I hope the Beamdog team do something about this. There is precedence, as the familiars get boosted from their SOA stats in TOB, so why not toned-down (less HP, at least, or at least less HP gained by CHARNAME) in BGEE?
BTW I also recently disovered that the Ranger Beastmaster kit can cast Find Familiar as an innate ability, which I hadn't realised before, which is nice, though its still an underpowered kit compared to the Stalker and Archer ones, both of which I think are more fun than a straight ranger, I prefer my rangers in leather armours anyway.
If I right clock on it I get the information pop-up and a button that says "Release Familiar", but when I click on this, nothing happens - I thought this would release my familiar and put it outside my pack, but it doesn't. Do I need to cast the spell again? I thought it only needed to be cast once. Perhaps its a bug in BGT-Weidu?
Also, whilst I think familiars are fun, and I would like to see them in BGEE, they do need toning down for BGEE (as do some of the Kits, I think, as some of them start off OP in BG1), so I hope the Beamdog team do something about this. There is precedence, as the familiars get boosted from their SOA stats in TOB, so why not toned-down (less HP, at least, or at least less HP gained by CHARNAME) in BGEE?
BTW I also recently disovered that the Ranger Beastmaster kit can cast Find Familiar as an innate ability, which I hadn't realised before, which is nice, though its still an underpowered kit compared to the Stalker and Archer ones, both of which I think are more fun than a straight ranger, I prefer my rangers in leather armours anyway.
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