SCS Mages Halting Progress
AndrewKelly
Member Posts: 16
I don't know where else to turn for assistance.
Long-time veteran player here. Finished the first and second games too many times to recall. (Ashamed to admit I've never finished ToB before, and don't know how the saga ends yet. I'm always totally bored or burnt out after going through BG1 and BG2 that I end up quitting shortly after starting ToB...)
Anyway, I'm now trying to complete a saga playthrough, as I've never played the EEs, or regular ToB. As I found the game to be relatively easy, even on "insane" mode, I'm using SCS for this playthrough.
So, 400 words later, here's my issue:
I'm stuck on the battle right before entering the Cloakwood Mines, where you fight two NPC mages, and a couple of fighters. I can't get through the stoneskins.
I know how one is typically supposed to get through stoneskins. With breach. But my party is level 5-6, and no one has access to 5th level spells. I can't enter Baldur's Gate yet to acquire the scroll.
Any tips?
I don't want to use any cheese tactics.
Long-time veteran player here. Finished the first and second games too many times to recall. (Ashamed to admit I've never finished ToB before, and don't know how the saga ends yet. I'm always totally bored or burnt out after going through BG1 and BG2 that I end up quitting shortly after starting ToB...)
Anyway, I'm now trying to complete a saga playthrough, as I've never played the EEs, or regular ToB. As I found the game to be relatively easy, even on "insane" mode, I'm using SCS for this playthrough.
So, 400 words later, here's my issue:
I'm stuck on the battle right before entering the Cloakwood Mines, where you fight two NPC mages, and a couple of fighters. I can't get through the stoneskins.
I know how one is typically supposed to get through stoneskins. With breach. But my party is level 5-6, and no one has access to 5th level spells. I can't enter Baldur's Gate yet to acquire the scroll.
Any tips?
I don't want to use any cheese tactics.
0
Comments
You can make the casters waste their spells on summons such as skeleton warriors or wand summons, or even on yourself if you've protected yourself with potions, spells and/or items. You can also still hurt the mages with weapons and spells that deal elemental damage while their Stoneskins are in place. If you can focus (ranged) fire on the mages the Stoneskins should be gone sooner rather than later, but for that work you'll need the warriors out of the way somehow (dead, away, or debilitated, Blindness still works on Drasus when he's enraged).
It's the two stoneskinned mages giving me issue. I can backstab one right before the fight starts and the buffs go up (but this seems cheesy to me...)
I'll have to try more elemental damage or something. Certainly never successfully landed a dispel magic with Viconia or Baeloth.
I mean, if your backstab only kills on a critical and you're reloading over and over until you get that, that's pretty cheesy. But just the act of backstabbing mages to open combat is kind of the whole point of backstab, IMO. It's like a berserker popping rage to avoid status effects; that's what you have the rage for.
I'm not being dismissive, but this isn't a difficult fight. It's set up for you to be able to win it. They are standing around, just waiting for AOE spells coupled with ranged attacks to kill them. You can prepare before you face them.
Do you consider that "cheesy"?
It would help to know more about what you want to do and what you are able to do.
And don't forget the elementally enchanted weapons like Ashideena or Varscona.
Indeed. The fireballs, potions of explosion, and the one arrow of detonation I had are all being used in this fight. Yeah, I can take out one of the mages easily before the fight doing this, but backstabbing an NPC before the fight begins feels cheesy. I know the fight's coming. It's the most difficult fight I've encountered in the playthrough thus far. The minor globes trigger instantly at the start of combat, preventing the fireball damage. Stoneskin also triggers instantly, preventing ranged damage. My sorcerer just isn't fast enough to spell thrust two minor globes (and obviously can't be fireballing at the same time...)
And while it's easy to disable the axe throwing fighter, the other guy has absurd saves and has resisted everything I've tried on him. He's also really, really hard to hit.
And yes, I consider tossing AoE spells at non-hostile NPCS before a fight to be cheesy. Same with backstabbing them. That's how I beat the first two games originally, and it felt pretty hollow.
Fireballing their a***s was all I believed in and now it's been torn to pieces