(REQUEST) Monkey Grip mod
Ryofu
Member Posts: 268
in BGII:EE Mods
Is anyone able to make a mod that adds a HLA ability for fighters that allows the dual wielding of 2h swords?
Thank you in advance and Regards
Thank you in advance and Regards
0
Comments
But this would definitely be a big amount of work
That last part might sound laughably difficult (people are scared of binary editing) but it wouldn't be so bad if you got creative. In theory all you'd have to do is copy and edit one two handed sword in Near Infinity or DLTCEP into a onehanded item, including animations, useability flags, item types, etc, and then use a program to compare the binary files of the two to figure out which blocks are needed to be changed. You could even include thaco/damage penalties this way if you're trying to make the mod more balanced.
One thing I'm not sure of is if you can make the proficiencies work with it, you might have to change the proficiency used to Long Swords for it to work properly or to prevent it from crashing your game.
Unfortunately, I'm not proficient enough of a programmer to do it myself. You could then create an innate ability/spell "Monkeymode" say with a script that checks for the two handed swords in your characters inventory and swaps them with their 1 handed versions.