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Glitch with map edited witn dltcep

Wizer13Wizer13 Member Posts: 65
Hi, i recently started to mod with dltcep. I achieved to load a custom map in BG2: EE but there's a slight problem. I can see the crop lines of the grid from the .tis when the characters walk around or when I zoom out. With smaller maps i dont have this problem, but is there a way to avoid such a glitch? I used maps extracted from BG:2 that I edited with photoshop before converting it with dltcep. Thanks for your time.

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  • Wizer13Wizer13 Member Posts: 65
    Found the problem, for anyone having troubles. Use Near Infinity, and export the .TIS into .PVRZ. It should get rid of those pesky grid lines appearing when checking them with CLUAConsole.
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