Soundtracks for BG:EE, SoD, BG2:EE, IWD:EE are now available
in the Beamdog store.
me questions regarding fighter/mage and party setup.
Im going to start a new BG1 EE Game. I already played BG1 back in 1998 and BG2 in 2008.
I have some questions regarding my party before i start a new game, i want a smooth run with a good working party.
- My PC is an fighter/illusionist gnome with 2 points in long swords and dual wilding.
What must have spells/items/skills should i get to make him as powerful as possible?
- Could this party setup work? i heared bows/ranged weapons are realy good in BG1.
PC Fighter/Illusionist gnome: melee damage and later on tank (with the right spells)
Yeslick or Branwen: tank / healer
Imoen: archer, going to dual class her to mage after geting full lock picking skill ( level 4/5?)
Coran: using him mainly as an archer, maybe for lock picking/traps.
Garrick: bard skills and archer
Neera: main nuke-caster , using slings
Most of them are available early on in game when im right.
- Is Imoen still able to use bows after dual classing to thief/mage? Should i dual class her right after she got 2 skill points in bows if i got Coran for lock picking and traps?
If there are other hints/tips and tricks please just feel free to post them