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Changing creature sounds on the fly?

chimericchimeric Member Posts: 1,163
I have a reason to want a creature to start moaning like a zombie and otherwise react to right clicks with different sounds instead of its normal voice. Anything that could do that? Nothing comes to my mind, but how about yours?

Comments

  • ArdanisArdanis Member Posts: 1,736
    SetPlayerSound(), I believe it was fixed in recent patches to finally work on non-party members.
  • chimericchimeric Member Posts: 1,163
    Yes it has. I have already found it. ;)
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