Best melee weapons in this game?
Klorox
Member Posts: 927
IMHO, the best weapons are:
Stupefier mace (stun)
Dagger of venom (poison damage)
Twinkle scimitar (defender)
Icingdeath scimitar (fire resistance)
Staff of Striking (there's also a +3 staff available super early to buy)
Spider's Bane (great sword, grants free action)
Any others to be added?
Stupefier mace (stun)
Dagger of venom (poison damage)
Twinkle scimitar (defender)
Icingdeath scimitar (fire resistance)
Staff of Striking (there's also a +3 staff available super early to buy)
Spider's Bane (great sword, grants free action)
Any others to be added?
1
Comments
Bala's axe or Battle Axe +2
Silver dagger, long tooth or dagger of venom
Flail +1
Mace +2
Morning star +1
Halbert +2
Staff mace, staff of striking or staff spear
Bastard sword versus shapeshifters
Flame tongue or greywolfs sword
Short sword of backstabbing
Scimitar defender
Warhammer +2 or warhammer vs giants
Spear +1
Spiders bane or two handed sword +3
that weapon is pretty much mandatory if you are playing a swashbuckler/blade/monk in bg1
Moonblade gives the same damage and trades one ac bonus for fire resistance.
Staff of striking deals average 5 more damage.
Flametongue deals average one more damage to undead and is as good versus cold using.
Dagger of venom deals average 3 more damage.
How about Ashideena then? The +2 electric damage is great, it can be used by clerics, and because it causes blunt damage it doesn't take a damage penalty vs certain creatures.
other options for fighter/cleric are: The Stupefier + mace+2 (1d6+2; 10% stun; 1d6+3)
or flails, because the flail +1 is very easy to obtain up to three and it's good to have this with the flail of ages in mind in the next game.
clubs give no good options
staffs are also good for priests since there are 3 good ones available: staffmace, staff of striking and staff spear.