Magic/Mana points and inf ammo option
Zippydsmlee
Member Posts: 19
One things that killed me with BG was the arcane(hehe) magic system it drove me nuts and ammo was nearly as bad. If not a option please tell me people can mod it.
As for info ammo mostly reg ammo I am talking about.
As for info ammo mostly reg ammo I am talking about.
0
Comments
I've attacked it form different angles, I've tried scaling and non-scaling effects.
My research has concluded that it can't be done in any balanced kind of fashion. The Vancian system isn't perfect, but it's better than MP.
As I said make it an option, or make it moddable like BG2 so it can be done.
========================================================
After Minsc went nuts twice(which I now call all friendly AI going nuts and destroying your game a Minsc fit) and took out my party because I dared use magic and had to rest to you know USE it it really hurt me on playing BG, I switched over to all fighters and had an annoying time.
Hell in order to enjoy it a bit I added 10 spell points to level one ,9 to lvl 2, on up to 1 to lvl 10 via the glorious character editor. Even then it didn't help smoothness of play much.
All the D&D games that use the spell point system are too damn tedious, at least with magic points you can setup it up so you get 1 point regen per 1ish minutes of time.
Though best way to do it IMO is based on a stamina and magic point system. Say lvl 1 magic is 1 point per cast and 1 point of stamina. You have a starting max of 10 stamina points and 5 or so magic points. Magic points regen maybe 1 per half a minute and stamina regens 1 per 4 minutes.
Stamina for mages dose 2 things keeps their str/agl/def stats at max, at 25% of stamina you lose 50% of those stats for attack/defend/hit.
edit
Also forgot to mention if you run out of stamina you pass out kinda like in Arcanum.
edit
You can tweak it further via will,int and stamina this changes rates and maxs around a bit.
Then have it use no stamina on spells that you are 10X the level of, IE to cast a spell without stamina use you need to be level 10 for a level one spell or level 100 for a level 10 spell.
Then add in some abilities to quarter/half that requirement.
Now mind you I am using regen since there is nothing to use to replenish magic with.
Or you can with a cool down mechanic and the spell point system,starting off 1 minute coolown for level one spells. As you cast a spell you use a slot on the spell point system, IE you have 5 points you can cast 5 spells rapidly but each slot would take up to 1 min each to recharge. lvl 2 would 2.3 min, on up to lvl 10 taking 13 minutes or so.
Just make the game moddlable LOL
BTW how many timed quests are in BG1? I never want to go through a Minsc fit again >>
Also forgot to mention if you run out of stamina you pass out kinda like in Arcanum.
Oh and the game would still be 100 times better than Dragon Age Origins even with simplified magic.
Still any word on the game being moddable?
True, DnD mechanics may appear as a pain-in-the-ass, but on the other hand it has some aspect that really got me into mages: your power is limited by number of spells, which means you basically cannot afford to use them without thinking at all. Also, preparing and predicting spells that you are going to need at certain point of the game/certain dungeon, locations etc. Without those, playing mage in BG would be boring.
I think it will not become any LESS moddable than in basic Baldur's Gate 2. Here's something that may seem interesting to you:
http://www.shsforums.net/index.php?automodule=downloads&showfile=524
How can you spam something that would take 5-10 minutes to recharge and longer if you use lower level spells?
Ha, you're a queer fellow.
Death comes for you! Feel its icy breath!
We're all doomed.
I'll teach ya grandmother to suck eggs.
Me will crush you! Crush you to GOO!
You mess with me, you mess with YOU!
You are amusing, in a "what the hell is wrong with you" kind of way.
I am death, come for thee. Surrender, and thy passage shall be... quicker.
Away with you beggar . . . .
Oh shut up.
What is you, a big sissy?
... somebody get this jerk a banana.
Speak once more against those with enough intelligence to grind you into salt and I'll instill a bit more respect in you, fool.
eh...
are you having trouble at home?
Is that true? Sounds pretty horrid, if ya ask me.
monkey-brained ... how would you like your flaming death you... grrrr...
There goes a truly evil man. Uncle Scratchy looks like a saint compared to him.
Well, you know, it's funny that this situation should come up. It's not something that I like to think about much
Typical. If I had a sense of humor left I might find that funny. I do not, on both accounts.
Silence dog! You have no purpose but to die by my hand!
Let's see what yer guts be lookin' like!
Murder! Death! Kill! Murder! Death! Kill! Bouah-ha-ha-ha!
Kill! Kill! Kill! Yeah cool!!
Shut up, shut up, shut up, shut up!
My anger is under complete control ! COMPLETE ! I'll control it as I rip limb from limb, I WILL control it as I pound head after head !
You'll have a magic missile or two within you pretty soon! Now stop all this nonsense and go away.
Fear my unholy wrath!
(sigh) So what else is new?
you are truly a paragon of dwarven ill-humor
My heart bleeds. Yours will too.
Wait! I have to rest and memorize magic missile!
(sigh) This isn't going to end well, is it?
No! Don't do this! I DON'T WANT TO DIE!!!
Well, then ye're dead. Shut up and let the rest of us get some sleep.
Like I was ranting about in Dishonored how hard is it now adays to have option sliders for AI tolerances such as sight,hearing,genreal detection, and sliders for out going damage you do and damage done to you,critical hit damages, AI cool down times,ect,ect,
Basically have 20 or less sliders which change soft values within the game, it would make things like FO3,Bioshock and Dishonored suck much much less.
Oh ya, here is a question for BG, NPC mages do they have a magic limit?
http://www.idi.ntnu.no/~joh/ni/download.html
Ammo stacks made no sens in BG vanialla, usually an archer can kill 1 person with just 1 arrow or pacify him, in DnD you can easily waste 4 arrows on just 1 person and that kind of ammo useage does not correspond with the low stack, also considering the time away from a supplier.
Ammo stacks should be 200.
=====================================
Magic system should be kept identical to what it was before. This is an enhanced edition, not a remake nor a new game. Besides the BG spell system is pretty nice in that it keeps lower level spells still fairly viable at higher levels, because you have so limited amount of slots of higher level spells. It adds an additional level of strategy when you have to select beforehand what you are going to use in the future battles.