but what if group of people would have fun in multiplayer, run with 6mages (duals, single class, kensai/mage for example) and they would all cast fireball at the same time, would there be more shaking or just the same amount of shaking? Otherwise it could be funny to see screen shake when you cast fireball
I believe you can manually assign/remove the screen shake effect from pretty much all spells. Having it on fireball by default may not be a bad idea, but that would mean other spells of the same destructive/explosive magnitude ought to have it as well.
I believe you can manually assign/remove the screen shake effect from pretty much all spells. Having it on fireball by default may not be a bad idea, but that would mean other spells of the same destructive/explosive magnitude ought to have it as well.
Yarp. Disintegration, sunfire, destroying petrified people etc. By the way it would be really nice to create some new effect for petrification. It's a bit dissapointing that some of the creatures are grey while the others just freeze.
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Otherwise it could be funny to see screen shake when you cast fireball