4 Slots in Two-Handed and 2 Slots in Bow / Or 4 Slots in Two-Handed and 2 Slots in Two-Handed Style?
HaHaCharade
Member Posts: 1,644
In BG I always took a pure fighter who was focused on two-handed. This always left 2 slots for a bow. Now that we've got styles, I'm curious if I should put all 6 slots into my sword (4 in sword and 2 in Style) or if I should keep the bow around. I'm thinking to keep the bow because obviously if I'm going two-handed I can then use a two-handed bow as opposed to if I dual-wielded or used a shield. Anyway just looking for opinions.
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Comments
As for bows and other ranged 2h weapons, I don't think they benefit from the 2h style, iirc it only applies to melee weapons.
It will be relevant for the Black Pits though.
Especially in BG1, ranged weapons—and bows above all—are extremely powerful.
Use them against enemy casters to disrupt their spells, and against meleers to weaken them before they can actually engage you in combat. If the enemy is using bows himself, use them too to negate the latter advantage to them.
Personally, I would go 3 slots in two-handed sword and 3 in bow; or 2 slots in two-handed sword, 1slot in two-handed style and 3 slots in bow.
Worth of notice is that fact that if you choose axe as your melee weapon, you can use thrown axes as ranged weapon without the need to invest any slots into them (they use the same proficiency as melee axes). In BG1, they are quite deadly.
But what if I roll an archer? Maybe 2 points in two different ranged weapons then, which is pants. What's the point in having true grandmastery then if grandmastery can't be reached?