Paladin with Purifier
histamiini
Member Posts: 1,473
I'm currently soloing Cavalier lv21, have done Paladin quest in SoA and pretty much nothing else. I've these proficiencies:
Two-Handed Swords **
Bastard Swords **
Scimitars ** (did BG1 and SoD with Drizzt's Scimitars)
Two-Handed Weapon Style **
Two Weapon Style ***
Using Carsomyr currently, but would like to change it up when I find Purifier and dual it with something else, Foebane being one option already. The question is which to invest last 4 points?
Flails:
Flail Of The Ages +3/+5, obvious choice
Defender Of East Heaven +2, 20% physical resistance stacking with Armor Of Faith and Hardiness
Axes:
Axe Of The Unyielding +3/+5, obvious choice
War Hammers
Crom Faeyr +5, obvious choice
Or something from the Long Swords? Is there a clearly better options, or is it just the matter of taste?
Two-Handed Swords **
Bastard Swords **
Scimitars ** (did BG1 and SoD with Drizzt's Scimitars)
Two-Handed Weapon Style **
Two Weapon Style ***
Using Carsomyr currently, but would like to change it up when I find Purifier and dual it with something else, Foebane being one option already. The question is which to invest last 4 points?
Flails:
Flail Of The Ages +3/+5, obvious choice
Defender Of East Heaven +2, 20% physical resistance stacking with Armor Of Faith and Hardiness
Axes:
Axe Of The Unyielding +3/+5, obvious choice
War Hammers
Crom Faeyr +5, obvious choice
Or something from the Long Swords? Is there a clearly better options, or is it just the matter of taste?
Post edited by histamiini on
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Comments
How does physical resistance work? First AC decides hit and then PR reduces it accordingly? Can AC be so low that PR doesn't matter, and is 20% and -1 AC noticeable with DoEH? I think I can still reduce AC -1 with better armor, but that's probably it.
THAC0, does it have a low cap, or point that you always hit (except critical miss)?
I will have 24STR after Hell Trials, so Crom Faeyr might not be as useful either?
Crom isn't that great when you're rocking 24 Str naturally, definitely some better alternatives, Axes maybe for Azure edge/Klogawhatever for a ranged option Vs undead or a +4 ranged with a knockdown.
One more guestion about Saving Throws, if AC becomes less useful, would it be better to change AC to Saving Throws? Do Saving Throws have a min cap, or point that you will be always saved? I've currently -3 vs spells.
There really should be a FAQ or table that compares, THAC0, AC, DR, MR and Saving Throws, their usefulness and caps.
Something that I noticed, Pride Of Legion +2 describtion says it has -5/-4/-4 modifiers, but my character page says it has -4/-3/-3, I wonder which is correct?
With the class you picked and the stated goal of achieving 100% MR i would say saving throws are not a concern, Fighter 17+ is 3/5/4/4/6 +2 for being a Paladin, +2 from evil enemies casting on you if you have Prot evil, +4 Ring of Gaxx and +2 protection item means your worst Save is a zero without protection from evil, -2 with it.
Just remember that certain enemies cast Imprisonment which will Ignore MR and has no save, so you must target them as a priority when encountered and have some method of disabling them because you do not have access to Mage spells as a solo Paladin. Options to do this could be Staff of the Ram upgraded for the Knockback (ToB only), Klogawhatever thrown axe for the knockdown, Celestial Fury stun, various Vorpal hit weapons possibly, insta-kill effects for demi or specific normal Liches that cast it from Mace of disruption, runehammer, azure edge. You can also use HLA's such as Smite or Power attack for the attempted stun/knockback but i think the safest option in cases where the Spell is usually only cast once per encounter, which is most of them except the Demi-Liches (use Protection from Undead scrolls for those), would be to summon a Deva to draw the imprisonment whilst you chew gum and kick ass.
May want to stock up on prot.Undead scrolls, then it's just the non-undead casters/Orbs to deal with, Orbs are particularly rough as they will Anti-Magic ray you and usually cast Stoneskin at the start of the fight, so you need a bit of luck regarding what order they decide to unload their spells, although Carsomyr will hopefully let you carve them down in round 1 as it'll remove the Stoneskins.
It's do-able for sure, but you'll need to be careful at a few encounters, it can easily catch you out.
I always stock on Undead scrolls, and Magic Resistance scrolls for BG1 and SoD. Shield Of Balduran is one way of dealing the Beholder rays.
Damage Reduction for Paladin
40 Hardiness (lv18)
25 Armor Of Faith (lv20)
20 Defender Of Easthaven (SoA)
5 Cloak Of Gargoyle (SoD)
3 Helmet Of Dumathoin (SoD)
93 Overall
And although 100 DR is impossible I think, rolling 20 doesn't bypass it like it does with AC?
Cloak of atonement (each use of the cloak subtracts 1 con for 8 hours from wearer and randomly cast one of the following: Armor of Faith, Chant, Chaotic Commands, Death Ward, Shield of the Archons)
Could be wrong, but i do remember something about thus..