Request - Hide Account name on Chat
metagamer
Member Posts: 26
Hi everybody,
I will write here something that we already discussed in the chat.
metagamer - Today at 10:51 AM
NWNX Names and masking identity.
However this system has a weakness: the gamespy name account. Easily, people can "click" on the portrait chat and check the account than associate it to the real person. To solve this problem I wrote my own plugin. The plugin modify the name account during the login. However many problems exist: any character is associate to PCName+PCAccount. Switching PCAccount, the character is seen has a new character. Local variables, effects and everything is not saved. I fixed this problem saving all the data and applying it to relog. However, the whole system was to big and complicate and I had to stop it.
The question is: do you have in mind to mask the PC Account name?
"the possibility to mask"
Liareth -
That's a good idea for a new feature in the base game. "Remove account name on tell".
I'd post a feature request for it.
I bet RP servers would love it.
This is just to remember
Request: Hide gamespy account
Example: It could be implented, for example, by a [Server Options] ini flag, DIsable Player Name Tells=1
Note that: probably chat is based on accounts because they are unique (no 2 accounts at the same time).
However, it is possible to have 2 players with the same name. So the name should unique as well.
I will write here something that we already discussed in the chat.
metagamer - Today at 10:51 AM
NWNX Names and masking identity.
However this system has a weakness: the gamespy name account. Easily, people can "click" on the portrait chat and check the account than associate it to the real person. To solve this problem I wrote my own plugin. The plugin modify the name account during the login. However many problems exist: any character is associate to PCName+PCAccount. Switching PCAccount, the character is seen has a new character. Local variables, effects and everything is not saved. I fixed this problem saving all the data and applying it to relog. However, the whole system was to big and complicate and I had to stop it.
The question is: do you have in mind to mask the PC Account name?
"the possibility to mask"
Liareth -
That's a good idea for a new feature in the base game. "Remove account name on tell".
I'd post a feature request for it.
I bet RP servers would love it.
This is just to remember
Request: Hide gamespy account
Example: It could be implented, for example, by a [Server Options] ini flag, DIsable Player Name Tells=1
Note that: probably chat is based on accounts because they are unique (no 2 accounts at the same time).
However, it is possible to have 2 players with the same name. So the name should unique as well.
1
Comments
What do you think guys about this feature? It can be done only modifying the client, no way with NWNX
https://trello.com/b/Lb79bbgy/neverwinter-nights-input
Although it doesn't appear it is considered important enough to have its own discussion topic in the Trello forum, so I guess this is the place they want discussions about all Trello topics -
https://forums.beamdog.com/discussion/67831/discuss-input-cards-here-unless-the-ticket-you-want-to-discuss-is-big-enough-for-a-separate-thread