Forget steam
TarotRedhand
Member Posts: 1,481
On this evening's twitch announcement there were a lot of people asking about steam and in particular about steamworks. I can only conclude that they are new to NwN. Forget steam. Head over to the neverwinter vault for 15 years and counting of stuff. Yes it ranges from the awful to the absolutely brilliant. Community run unlike steam which dropped support for nwn for quite some time. There is also the neverwinter nexus.
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Comments
I agree 100%. Steam offers no value other than segregating the community and putting mods in a curated marketplace with heavy handed controls and brickwalls.
Not only does it add another online platform we have to upload mods to.. (Sitting at 3 now) it also excludes everyone who bought the game on GoG or Beamdog.
Waste of development time.. Please low priority this issue.
It was a HUGE blow to the NWN community when IGN pulled the plug on the old Vault, and then Bioware pulled the plug on the old (second generation) forums. The community was very badly burned by those experiences, and I don't think they will ever forget that.
As for the Nexus, I haven't been able to download anything there for years. They had an enormous, identity-stealing security breach there a few years ago, and my account got nuked in their draconian attempts to guarantee that it wouldn't happen again. I have no idea how to get my Nexus account active again. It keeps asking me to do stuff that I consider to be a further security breach in order to reactivate my account, or maybe I just don't remember whatever info it wants to verify my account, and I have no way to recover it, or whatever. The Nexus is now permanently no longer an option for me to download anything.
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No reason to be negative about it. We already have the Nexus and it isn't the end of the world.
Also many people who want steam don't actually know that Nexus and the Vault have 90% of what was on IGN all available for free with fast download speeds and near 100% uptime.
I mean there's really no strong argument for steam other than.. "I want it". Shouldn't be too controversial to discuss.
Don't get me wrong, I love the nexus but steam workshop is not without merit.
NWN1 isn't skyrim.. You don't "mod" the game in the same way. You will rarely ever get or need updates to hak packs or downloaded module files.
You won't sit down and download 50 "Mods" that need to be updated. It's just not the same context or work flow. It's just not.. very useful.
Maybe For PW's it's a different story but an autodownloader would auto push updates to your client when you connect. Steam would be slower / more annoying than the client handling it.
@Trinital my impression is that it is more like 95%-98% but cest la vie.
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Honestly, I would want more intergration with Steam in terms of using that as a buddy's list and use that as a way for people to join servers with friends instead of hak/module intergrations, but that's just me.
I use different methods for modding different games - I wouldn't dream of going through workshop for my skyrim setup but on the other hand I've never used anything but workshop for torchlight 2.
I would think that having workshop support would help give visibility to custom nwn content.
I get that most content currently in the vault will likely be the final version and no further patches will ever arrive, but I would hope that some new stuff will arrive too.
It is also very convenient that steam auto downloads your mods when you re-install the game
Then fine. Go ahead and add it, I just won't use it or support it.
My gripe is actively pulling devs away from really important features to support something that isn't really needed or important and only helps Steam as a company, to the detriment of everyone else using GOG or Beamdog platforms.
EDIT:
I do agree that the "Steam Buddy System" is a much better utilization of that platform though and probably much easier to implement since you can already launch NWN and autojoin a PW using the command line, so now you just need to feed that into Steams API.
I still think it's low priority though. ^^;;
I get what you're saying though. :P
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As for Steam Workshop, it's a means of accessibility. If someone wants to hide their content behind the Steam wall, that's their problem- because the majority of people will still use the Vault. That's the way it's worked on every game I've played on Steam that's had a workshop. We went to the Nexus. Steam has the ability to bring in new players. With that integration, ease of access, they'd be stupid not to do it at this point if they're modernizing it.
So again, I get the frustration- I'd just rather have new players who can get into the game easier, especially since multiplayer is one of their selling points. We can agree to disagree.
I'm not against new players. We sure do need them. The frustration came when people were asking if steam workshops would be used. Letting them know about the vault and to a lesser extent the nexus, was the original intent of this thread. Somehow...
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I think expecting Skyrim level of attention to be a tough sell.