Shouldn't multiclass fall a little further behind single class in terms of level?
I think multi class characters receive too much bonus with relatively little penalty; falling 1, or at most 2 levels behind single classed character. (in most instances only 1 level behind. the same amount of exp will make either level 7 fighter or level 6 fighter/theif, the latter being vastly superior, of course.)
Shouldn't the experience progression curve be adjusted so that they fall at least 3 levels behind single-class characters? I'm not suggesting to impose a penalty, but rather change the level progression rate to allow single class to advance faster.
As of now there is absolutely no merit to play a single classed character as a protagonist.
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I usually have Jaheira, Jan and Aerie in BG2, and they get higher level spells very very slowly.
In BG1, theoretically, multiclasses are indeed stronger, except in practice more than half the game passes them by before they actually reach that level of power. You also have to understand that multiclassing would be significantly more difficult if everybody did it, it's a lot easier then you have single classed characters to rely on when you are at your most vulnerable. Dual-classes are even worse, especially if you try to get the most out of both classes instead of dualing at levels 1-3.
Single classed fighters are old faithfuls, reliable from start to finish. Single classed clerics actually have a working (and very useful) Turn Undead. Single classed wizards and druids can reach level 5 spells. Finally, by making your own single class thief you can actually create a good backstabber on top of having someone to take care of thieving. Just makes sure to max your str and dex.
BG2 introduces kits.
at the later level the single classes tend to speed ahead. this is particularly important for casters. a mage single class will need 1.5 million xp for 7th level spells (lvl 14) and 3 million for 9th level spells (lvl18).
the multi class will require double!!! by the time the multiclass mage gets 3million xp and reaches 7th level spells the single class mage could also have gained 3million xp and gained 9th level spells.
also by the time the dual class does reach 9th level spells it will have 6 million xp and probably be near the end of throne of bhaal.
by the time the triple multi class fmt/fmc gets to 7th level mage spells (mage lvl 14) my single class mage would be at level 22 also the fmt/fmc requires 9 million xp for 9th level mage. even with tob xp caps thats not even possible.
its a similar story for the other casters.
In exchange they are not quite so specialised, and require a little more devotion to improving their level, they will access their next level of spells a little slower, their thief abilities or THAC0 will be a bit lower....
I personally believe that Multiclassing leads to an unambiguously better character in the long term, especially if the arbitrary level cap is done away with, so they can even beat out the human's dual class advantage, but they do pay for that heavily, especially with the delayed spell access.
I don't stay on this forum regularly and I will not meaninglessly post praises for the game or AD&D's merits just to stop people from questioning my motives. Again, why do you care, when I'm neither spamming the same topics over and over nor trolling without my reasons? I'm playing BG series as of this moment and if I feel there needs to be an improvement, I will post it to hear others opinion, though it seems hostilities ensue all the time.
I understand many forumbee's love for the game and reluctance to make any changes but picking on my previous posts unrelated to this topic in the thread is not cool.
There will be people who post on the forum just to express how amazing this game is. I've already done that countless times when I first played this game, and I don't consider those people paid advertising men, so probably I should be treated the same. I'm just expressing my concern for the game because I care. If my posts be nonsense, so be it and you should refute it with proper opinions.
I'm guessing in order for someone to implement such a system you would either need to completely rework the current levelling structure, so that as any character gets to be a higher level the amounts of experience needed to gain to the next level get substancially larger each time (even more than they do currently). I don't really see this adding much in terms of balance to the game, because then the balance would just shift towards overpowered single classes (like the sorceror and blade) over say mage/thiefs and fighter/mages. It would also just leave players stuck at a level for long periods of time, which I'd say is a good way to keep them bored with their character (speaking a druid player this is an issue for druids from levels 13 to 15).
Otherwise you'd need to give the multi-class character its own experience table for advancing both or all three of the classes it is based on, which would mean in the case of the manual new experience tables for every multi-class option. This especially is just adding to the games already complicated nature for new players.
The final option would be the character in question somehow loses experience or gains less overall experience simply by being a multi-class character, to ensure that he stays sufficiently under-levelled according to these new arbitrary rules. Not a great solution either, but other than adding extra experience to you for being a single class character its all I've got to mechanically explain how you would even approach your proposal.
In any case it would be difficult to implement given the existing experience system in the game, and frankly it would be a swift kick to the gonads of characters like Jaheira, Montaron, and Tiax. So I can't say I'm in favour of it.
Funny thing is? I actually agree with you that multi-classes are overpowered. There are very few disadvantages to being a multi-class, in the end. But I don't go around questioning these things because I'm humble enough to realize that it's all been played about a million times and people still enjoy it to this day, so by gum it must be enjoyable, and a game is meant to be enjoyable so I'll let people have their fun.
There. Was that "sarcasm" and "trolling" for you?
- Every thread you've started is 'controversial' (to put it politely)
- You don't participate in the broader community
- You seemingly have no interest in any voice but your own. (You have as almost as many threads to your name as individual comments).
I think the questions you raise are interesting, at least in a theoretical sense, but the way you're going about it is all wrong.
What's the OP gonna do? Cry and moan about how I'm cheesing through my own game simply because I love doing so? Or maybe call the police! *911 / 999 ... Zomg halpz me, mungri is cheating in a video game, ban him and throw him in jail or something!
Anything about the original game that the developers here try to nerf will be removed in no time at all by modders. More long term fans would be pissed off than people who appreciate such changes.
Insults only prove your immaturity. Just because I have a different viewpoint from most people on this forum doesn't mean you are allowed to throw mockeries. Don't you think you are being more inappropriate than the person you are making fun of for being inappropriate?
I am not a brick lacking a sense of humor, but I'm sure you won't consent to hearing jokes directed against you from a complete stranger. I think you shouldn't do that.
I have translated a few of EE news to a foreign gaming community before, and it seems I am prematurely judged by some people to be an anti fan of Baldur's Gate, complaining on the forum. While I love this game, I shouldn't have to prove it on this forum to gain favors and like count.
Oh, and I'm fully aware my comment was snarky. I tried to be more reasonable and you had NOTHING to say to it in response, so I figured I might as well. Actually, I've put up with plenty of jokes directed against me. All the time. Real life, internet. It's part of life. You shouldn't think about it so much. Let yourself shine through instead of worrying about what people think. Seriously.
Maybe these things could be implemented in a mod, that might make some sense?