I made another thread, but work flow in toolset could be improved. It's very slow going, having to always close and re-open the windows you are working on.
I don't care how it's done, but off hand I'd suggestion: multiple windows, non-blocking. Ability to build/test quickly and get back to what you were working on.
Having external editor is great idea.
Having a game in the background and doing a "instant reload" on build/save would also be great.
(ie, save something, switch back to game to see changes made)
Comments
There is really no reason to block main editor window when one of those is opened.
I made another thread, but work flow in toolset could be improved. It's very slow going, having to always close and re-open the windows you are working on.
I don't care how it's done, but off hand I'd suggestion: multiple windows, non-blocking. Ability to build/test quickly and get back to what you were working on.
Having external editor is great idea.
Having a game in the background and doing a "instant reload" on build/save would also be great.
(ie, save something, switch back to game to see changes made)