Item Upgrade v43 Now Available
CamDawg
Member, Developer Posts: 3,438
in BGII:EE Mods
The Item Upgrade mod allows Cromwell and Cespenar to upgrade additional items in BGII. One third of them are convenience functions (e.g., they save you ring or boot space), one third of them try to beef up categories of weapons that are "weak by comparison" (e.g., clubs and spears), and one third of them upgrade NPC-specific items.
Version 43 corrects errors in the Polish translation (for real this time) and provides a few other bug fixes. v43 Changelog:
Version 43 corrects errors in the Polish translation (for real this time) and provides a few other bug fixes. v43 Changelog:
- Polish translation should no longer crash EE games (for real this time)
- @argent77 had made a macro to help EE-ify item descriptions from vanilla item descriptions; this is now used for the Korean and Russian translations since they lack a dedicated, EE-specific translation
- NPC-restricted items will now use the same restriction schemes as their parent items for EE games
- Fixed a bug where the some install options were not available for Polish players
- Items which provide immunity to poison now also block Cloudkill
11
Comments
If both mods are used which one should I install first?
Thanks!
I don't think there will be compatibility bugs, though Item Upgrade does use some of the same items in its formula. E.g. you'll have to decide if you want to keep UIP's enhanced Symbol of Amaunator or use it to make IU's Holy Buckler of Amaunator.
It seems that item upgrade v43 doesn't work with BG2 EE v 2.5. Or maybe it doesn't work with SCS v31.
Is it possible to release new version of item upgrade that will fix this?
> add a way for IR to be detected
> instead of getting the original "properties", the game autodetects the properties of the new IR items
> and actually sums up their properties
?
Install Component [Shadows Of Amn Item Upgrades]?
[N]o, [Q]uit or choose one:
1] Original Version (new upgrades in a list)
2] Revised Version (new upgrades presented in the same style as existing upgrades)
What do these two options do?
Kind of like this:
1. I have this cool sword, what can you do to upgrade it?
2. I have this fine leather coat, can it be improved?
3. The spider spawned by this figurine is pathetically weak. Make it better.
The second option puts the item upgrade options in as part of the usual dialogue when Cromwell or Cespenar are searching through your gear to see what they can improve.
I'd recommend the first option. The mod adds so many new upgrades that it takes ages to get through all of them with the second option.
For immersion, I would say certain recipes break that, too many +4/+5 items, and recipes that stack items of the same kind (stack all the belts together, stack all the necklaces together, etc).
You're free to ignore my suggestion. No need to tell me to shove it up my ass.
I am only the maintainer of Item Upgrade. It remains Wes' mod and I do my best to keep it true to his idea, which is why you only see bug fixes and/or updated translations in the changelog since I started doing maintenance. The only future updates I foresee will be in the same vein; I consider the mod to be feature-complete. This is why I generally nix suggestions such as this or the numerous suggestions for balance/tweak/new items I've seen over the years.
Cromwell takes all the ingredients, but I don't receive CF +5.
I tried searching for it with EEKeeper in the installation folder, but there is no such item.
I'm on Linux/BG2EE/IU-v43 with lots of other mods.
What would be the proper way to find the cause?
Two bugs for v43 at BG2EE 2.5:
- Aeger's Hide +5 (C2HIDE01) has wrong item name and description.
- Sorcerian Ring requires a different Reaching Ring (RING08) than that we can obtain (OHRINGWI).