New soundsystem and EAX
Dele
Member Posts: 9
OpenAL got implemented in the new patch, is there a possibility of implementing EAX-style effects back into the game too without having an soundblaster card? like echo in caves etc.
Thanks.
Thanks.
3
Comments
it's a shame to keep downgrading game audio in your remasters. for some it's a dealbreaker because it just sounds different without it if you've played with it in the classic versions.
Now there seems to be an odd 2D-3D slider in its place, which I really cant wrap my head around.
I really wish they implemented the old echo-effects in caves and tunnels. It was very immersive.
This is supposed to be the Enhanced Edition after all...
OpenAL Soft (which is being used for Neverwinter Nights: Enhanced Edition) is fully capable of recreating the game's original EAX effects and 3D positional audio via EFX and HRTF respectively.
It makes no sense for the enhanced version of the game to sound worse than the original. Has anybody submitted a feature request on Trello for this?
(EFX could be used in the enhanced BGs too; I wrote a Redmine ticket for it.)
That and win7 dousen't like that sound card or something driver wise
"tnx crative for crap driver support over the years"
and or the drivers you get are so gimped its sad ..........
So ill 2nd what AndreaColombo is saying, sad though that in this day and age so meny gamers will go all in for mobo/cpu/video card then go "its ok" to have $5 onboard junk sound 8 channal vomit and the sound hardware is 5% hardware 95% emulation aka what they try and claim is a driver, guess you need to give the 8 core cpus something to do or something, sadly the sound that comes out vs a true top of the line sound card still sounds like vomit for my ears imho but maybe thats just me.
My self im not part of that camp nor will i ever be cus like buddy was saying sound qualty matters for some of us that and the old music in clasic nwn could use a good one up to some as well, kind of get sick of it after a wile when you bin playing the game online since the game came out kind of thing
I have a Creative Sound Blaster Audigy Rx that can do EAX on the original version of the game... and it has Windows 10 drivers.
I know it's a super small population, but enabling EAX for hardware like mine shouldn't be ultra hard. Sure enabling it for everyone would be better, but in the meantime, it would be nice to have the other half of the game presentation back.
TR
I have some serious doubts about that. At least in the context of this thread, since we're talking about the hardware EAX from Creative Labs.
Minimum request: Re-enable the old EAX options for those that still have hardware for it.
Optimum request: Rewrite the game to run all EAX through OpenAL.
I'll say it again. We really are missing half of the game presentation by not having EAX as an option.
https://www.openal-soft.org/
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