Missile Weapons (bows and crossbows), rate of fire and number of attacks per round
SorrowSeer
Member Posts: 144
Greetings.
How to count number of attacks per round in comparison of bows (short and long) and crossbows (light and heavy)?
What would be best for my characters (kits "Archer") to specialize in?
ps For example, between Finest Light/Heavy Crossbows and Long Bows +2 Defenders?
OR between Heavy Crossbow of Speed +4, Bren Muller's Crossbow and Messenger of Sseth?
pss Maybe it's even worth to create an "Archer" with an axe-specialization and give him Throwing axe +2 (with returning capabilities)?
How to count number of attacks per round in comparison of bows (short and long) and crossbows (light and heavy)?
What would be best for my characters (kits "Archer") to specialize in?
ps For example, between Finest Light/Heavy Crossbows and Long Bows +2 Defenders?
OR between Heavy Crossbow of Speed +4, Bren Muller's Crossbow and Messenger of Sseth?
pss Maybe it's even worth to create an "Archer" with an axe-specialization and give him Throwing axe +2 (with returning capabilities)?
0
Comments
plus there are way more different arrow types than bolts in IWD i seem to find
and also, if you want to make an "archer" using that throwing axe +2, make a kensai instead, they can use that throwing axe and they can get grand mastery in it dealing some serious damage ( especially if they are a half-orc with 19 STR )
But how to count those attacks/shots per round?
For example, if we have human fighter 7lvl with 18 in Dex, wich gives us 1,5 attacks per round (for lvl), 14 THACO (for lvl) and + 2 to hit with ranged weapons (for 18 in Dex).
And we give our fighter, for example, finest heavy crossbow (+4 THACO bonus and +2 to damage) and Longbow +2 Defender (+3 THACO bonus and +2 to damage).
(higher crossbow THACO bonus can be leveled by race "elf", but lets take "human" as example)
So, how to count exact number of attacks/shots per round with these conditions?
"May not use ranged weapons (both missile and thrown)"
Realy liked the idea, but seems - it's not possible here.
"Archer"-elf (19 Dex, 2 ranks in axes, and +1 to-hit and damage for each three levels)
or
Pure Fighter (maybe Wizard Slayer) half-orc with grand-mastery in axes
with Thrown Axe +2
??
The half-orc fighter, with 19 strength has 4 thaco and 9 dmg, with 1,5 apr at lvl 1 if spec in axes. By level 9 with grandmastery she has 6 thaco and 12 dmg with 2,5 apr. At lvl 13 she gain the last 0,5 apr, and has 3 apr at a.
In thaco comparison the archer will be more accurate and more dmg by late game,but the 0,5 apr is strong point of the orc fighter.
Created kensai (1lvl, begining of the game), but he can't even equip throwing axes.
sarevok57
joluv
I sincerely thank you!
Since "Archer" can have only one rank in axes (took me by surprise)
maybe somebody will help to count total numbers of THACO and attacks/shots per round for, for example,
elf-"archer" (19 dex, +1 to-hit for bows as race bonus) with 5 ranks in bows and crossbows and with:
- Longbow +2 Defender.
- Messenger of Seth.
- Heavy crossbow of Speed +2.
- Repeating Heavy Crossbow.
- Reinforced Heavy Crossbow.
- Longbow +2 Defender: THAC0 0, APR 4
- Messenger of Sseth: THAC0 1, APR 5
- Heavy Crossbow of Speed: THAC0 -1, APR 4
- Repeating Heavy Crossbow: THAC0 -2, APR 5
- Reinforced Heavy Crossbow: THAC0 -1, APR 4.