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Occlusion grid/and more.

hi. there are two things i thought up recently to put in nwn1 ee.

1. an occlusion grid of some sort in the toolset. so that we as builders can create a 'sense' of depth in the areas we build.

2. an easier one to implement i would imagine: some kind of UI signal of the time of day/month/year for the players. so that they can be prepared for night time etc.

Comments

  • TheCapuletTheCapulet Member Posts: 43
    shmity72 said:


    2. an easier one to implement i would imagine: some kind of UI signal of the time of day/month/year for the players. so that they can be prepared for night time etc.

    MouseOver your compass. Skyboxes also have a dawn/dusk transition.
  • TarotRedhandTarotRedhand Member Posts: 1,481
    @shmity72 Number 2 is currently scriptable. A more complex version is possible but you would have to make a custom vfx that would be controlled by a script.

    @TheCapulet Re. Skyboxes. Not all of the custom skyboxes out there have day/dusk/night/dawn transitions. Some are day only and some are night only.

    TR
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