NWN OC Less Random Loot System
Cerabelus
Member Posts: 385
NWN Official Campaigns mostly random loot system is pretty annoying, there should be a selection of fixed loot from Bosses and Chests as well as random loot.
Last time I used the Toolset to mod the OC I noticed very few enemies have even basic equipment and those that do most of it is set to "not droppable".
Last time I used the Toolset to mod the OC I noticed very few enemies have even basic equipment and those that do most of it is set to "not droppable".
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In the D&D campaigns I've played in, I've never been able to grab every rusty goblin short sword and low quality bandit leather armor and then sell it at the nearest town.
As for loot tables, those are fairly easy to create. They've said many times they aren't going to go back and change the OC for change's sake--they feel that time is better spent on new, better stories or engine changes. The most annoying part about the OC were all the barrels and crates that randomly had gold and gems in them.
It's weird, whenever I dig around containers around people's homes I normally find trash. I did find an iPad in a non-static container in front of someone's house this week, so maybe Bioware had it right? Loot. Everything.
With a script, there wouldn't be the tedious task of editting the whole OC.
I can't tell you how many times in Chapter 1 i killed a Boss or opened a chest at the end of a area and was rewarded with a "Shimmering Belt" so lame.