Bonjour, y'all!
Wheldrake
Member Posts: 3
G'day and all that.
I stumbled across this resurrection project of one of the finest RPGs ever made, NWN. I'll have to poke around a bit just to understand where you're all at - whether it's a serious commercial project, a hobbyist's dream project, a reskinning of NWN1 or NWN2 or something completely different. Whatever it really is, it sounds fascnating.
I'm an old grognard who started playing D&D in the mid 70s, then dropped out of the hobby for some 20 odd years before getting dragged back in by NWN1. I had such a slow connection (from my muddy village in central France) back then that I only played the campaign that was included in the game for the first year, but then, thanks to an improved and cheaper connection I discovered the online community and invested my blood, sweat & tears into breathing life into the thing. Sure, discovering new mods was cool, as was romping through shared NWN servers into scripted encounters, and I also loved building new areas to challenge my new online friends... but the really unique aspect of NWN1 that I have never seen equalled before or since was the ability to DM online sessions with 4, 5 or 6 players from anywhere in the world, control NPCs, drop critters and basically recreate in computer form everything that I used to love from pen and paper D&D sessions.
So I think I'll poke around these forums and see what y'all are up to. If anyone recognizes the Wheldrake handle from back then, why, shout out and we can reminisce.
Cheers, --- Wheldrake (aka PhilB)
I stumbled across this resurrection project of one of the finest RPGs ever made, NWN. I'll have to poke around a bit just to understand where you're all at - whether it's a serious commercial project, a hobbyist's dream project, a reskinning of NWN1 or NWN2 or something completely different. Whatever it really is, it sounds fascnating.
I'm an old grognard who started playing D&D in the mid 70s, then dropped out of the hobby for some 20 odd years before getting dragged back in by NWN1. I had such a slow connection (from my muddy village in central France) back then that I only played the campaign that was included in the game for the first year, but then, thanks to an improved and cheaper connection I discovered the online community and invested my blood, sweat & tears into breathing life into the thing. Sure, discovering new mods was cool, as was romping through shared NWN servers into scripted encounters, and I also loved building new areas to challenge my new online friends... but the really unique aspect of NWN1 that I have never seen equalled before or since was the ability to DM online sessions with 4, 5 or 6 players from anywhere in the world, control NPCs, drop critters and basically recreate in computer form everything that I used to love from pen and paper D&D sessions.
So I think I'll poke around these forums and see what y'all are up to. If anyone recognizes the Wheldrake handle from back then, why, shout out and we can reminisce.
Cheers, --- Wheldrake (aka PhilB)
1
Comments
happy new year!
If I were on the team doing NWN:EE, I'd want to update the ruleset at least to DD3.5, and if possible to some extent to Pathfinder, which fixes some of the outstanding issues with DD3.5. This said, it would be a huge job, and I found the rules execution in NWN1 (including combat and spellcasting) to be entirely satisfactory, and close to the old-school feel of D&D. So all in all, it's probably not really worth the trouble to tinker with the ruleset.
Looks like I'm going to have to try to clear out some space on my hard drive and take NWN:EE for a spin!
Cheers, --- Wheldrake (aka PhilB)
I hope you enjoy these games as much as I do!
*They may also be a developer, but I only know for a fact that they're a publisher.