Additional Demihuman Class & Multi Options
RAM021
Member Posts: 403
It is high time Demihumans were corrected to adhere to their proper options. The 2.5 update is the time to do this.
DEMIHUMANS OF THE REALMS:
Elf Druids
Elf Cleric/Mage
Dwarf Cleric/Thief
Dwarf Ranger
DEMIHUMAN DEITIES:
Dwarf Cleric/Thief
Elf Druids
Elf Cleric/Thief
Elf Fighter/Cleric/Thief
Elf Cleric/Ranger
Half-Elf Ranger/Druid
Half-Elf Fighter/Mage/Druid
Half-Elf Druid/Mage
Halfling Druids
Halfling Cleric/Thief
*Ranger/Cleric explicitly allowed to use Ranger weapons
COMPLETE BARD:
Dwarf Skald
Halfling Jester
Gnome Jester
DEMIHUMANS OF THE REALMS:
Elf Druids
Elf Cleric/Mage
Dwarf Cleric/Thief
Dwarf Ranger
DEMIHUMAN DEITIES:
Dwarf Cleric/Thief
Elf Druids
Elf Cleric/Thief
Elf Fighter/Cleric/Thief
Elf Cleric/Ranger
Half-Elf Ranger/Druid
Half-Elf Fighter/Mage/Druid
Half-Elf Druid/Mage
Halfling Druids
Halfling Cleric/Thief
*Ranger/Cleric explicitly allowed to use Ranger weapons
COMPLETE BARD:
Dwarf Skald
Halfling Jester
Gnome Jester
6
Comments
https://support.baldursgate.com/issues/36860
definitely it would require new corrections in future patches to balance it, and thinking ahead into a time of no-more-patches, it might be left in an unbalanced state.
also, how many playable and non-playable NPCs would need adjustment to fit into these new options right, and what consquences would it have on challenges, AI, etc. etc.?
for a new game: hooray, do it!
for the old BG(:EE) heavy cruiser steering into the future: better not, or leave it to the modders.
I want mah demihumans.