Kensai Dual-Class question.
Walstafa
Member Posts: 116
Apologies, this is a complete n00b question but I've never played Baldur's Gate in any form before, although i've been playing D&D in it's various forms for the last 23-ish years.
I've been considering starting a Kensai and then dual-classing to Thief later. I understand the Kensai can't use armor in any form, but once he becomes a Thief, can he use leather armor, etc or will that impede his Kensai abilities?
I've been considering starting a Kensai and then dual-classing to Thief later. I understand the Kensai can't use armor in any form, but once he becomes a Thief, can he use leather armor, etc or will that impede his Kensai abilities?
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I havent played the BG saga in a while, but if I remember correctly in BG2 you couldn't have a dual classed Fighter/Mage who specializes in a school of magic. BG1 however allowed that. How will BGEE handle that? I assume like BG2..which would actually turn down dual-classing for me:(
@Walstafa: As mentioned, you couldn't use armors or bracers til you got high level abilities, which is a really long time into BG2 anyway. For BG:EE, it'd be impossible. Luckily, thieves don't really need much armor anyway as you can simply utilize hide in shadows while not in combat and wait until aggro settles on a different party member before evisceration commenceth.
However, Kensai/mages can still wear robes. Just something to think about.
If you do it at 13, though, that's a long time to wait to get your Kensai levels back, and you stop getting d10 HP at level 9, after that it's just +3 HP/level
It's a little different for Kensai though:
"Bonus +1 to hit and damage for every 3 levels. Bonus -2 AC. Bonus -1 to speed factor for every 4 levels. May use "Kai" ability once per day for every 4 levels (staring with 1 use at level 1). This ability lasts 10 seconds and causes all attacks made in that time to inflict max damage."
So you need to take this into account. I'm not sure if this means the Kensai gets their bonuses at levels 4/7/10/13 and 5/9/13 or at 3/6/9/12 and 4/8/12, though
It also depends if you're just planning for the first game, or if you're planning on importing into BG2. For BG1, the highest fighter level you can go to and still be able to get one level higher in a mage is fighter level 7 (by endgame you'll be figher 7/mage 8). It may take a while to regain your fighter skills and you won't be able to get 5th level mage spells though. Even just going to level 3 would provide significant bonuses such as: a net gain of 24 HP assuming 18 constitution, weapon specialization, an extra proficiency point, ability to use items usually restricted to warrior classes, better THAC0, 1 kai use, and +1 to hit and damage. And fighter level 3 only takes 4000XP, which is insignificant in the long run so it won't take long to regain your fighter abilites after you dual class and you'll still be able to reach level 9 as a mage, the same as if you were single class, which allows you to cast 5th level spells.
But if you're planning on importing to BG2, the standard is to dual at kensai 13 in order to maximize benefits
Can BG:EE saves be imported into BG2? Or is there a BG2:EE in the forseeable future? :O
With regards to BG2EE, it is definately happening, but it'll be a while yet (a rough guess would be next summer).
edit: Also, maybe a silly question regarding dual-classing: can you put more points into high-level weapon proficiencies (like grandmastery) once you get your kensai class back? What about HLAs in ToB?
Also, when it come's to TOB HLA's, your charactor receives HLA's for the class that you are currently leveling in. In the case of your kensai/thief, you will get thief special abilities like "spike trap" and "use any item." I hope this helps. :-D
@Shrimp - Fairly sure they don't stack. Wehn your original class is unlocked the greater value will be used.e
Be carefull; profficiency points spent in the first class do not stack with points spent for the same weapon after you've switched into your second class, and armour restrictions for both classes will still function as normal; wearing leather armour after you've gained access to both classes again will still prohibit your spellcasting like it would normaly.
Hope that helps