Module Ambience - Music vs. Environmental Sounds
[Deleted User]
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I'm working on the atmosphere of the areas for my module and ambience is something I've always struggled with. Personally, I've never been a big fan of the ambient music that plays all through the various campaigns of NWN - indeed, I usually play with the music turned so low its barely audible. I much prefer to hear the ambient and placed sounds in an area.
I'm wondering what the thoughts of other players and builders are. Should I just ignore music tracks all together and rely on placed and ambient sounds, or does music really add something to the experience that I'm just missing?
I'm wondering what the thoughts of other players and builders are. Should I just ignore music tracks all together and rely on placed and ambient sounds, or does music really add something to the experience that I'm just missing?
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Comments
Most of the standard NWN music has been used to death, so if you intend to use music, I highly recommend using new assets.
In the Sword Coast Legends audio assets I uploaded on the Vault there are some “music” files meant to be used as area music that are really just subtle air flow of varying strength to allow layered ambient placed sounds to not suddenly pop out of dead silence. It’s a good solution.
It's like another type of texture, to me, so there are a lot of areas I wouldn't expect a real "song" so much as an... idea, if that makes any sense. That said, I'm guessing it's a lot easier to find/edit a premade set of textures that are meant to complement one another than it is to take different pieces of music and loop them in different areas in a way that adds to the whole, heh. And the need to blend and not scream 2002 usually means new assets, yeah.
Plus, if someone is really lovingly tending to all the ambient sounds and omits music to better appreciate them, that's a much better effect than just setting a temple's music to Temple because it's in the name
I think what I was trying to say is that while I'm always happy to hear good music choices and think they can add a lot when used carefully, I would rather no/light music and attention to ambient than have Aribeth themes drowning out the noises :P
If music is just playing all the time it's easy to just tune it out.
-Dave