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Scripting Help - Character Restrictions, Ghostly Creatures
I'm working on a new adventure, and I've come across a few things that I need a hand figuring out how to do. I'd appreciate any help that anyone has to offer!
1. Restrict race/class options during character creation or module load, such as disallowing halflings and monks as PCs. I'm pretty sure it's possible, but I can't find anything on how to do this.
2. Give creatures a "semi-transparent" appearance, similar to how an invisible creature looks when it has been sensed. Right now I'm doing this by just making them invisible OnSpawn, but that means they can't be seen at all when the PC is more than a few steps away. I'd like for them to always be semi-transparent, no matter where the PC is viewing them from. And if there's a way to give them other ghostly features (hazy appearance, glowing eyes, etc) without just using "ghost" creature models, that would be doubly awesome.
I'm sure there will be more that I can't figure out on my own, but that's what I'm struggling with now.