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Toolset and unpacked modules

When I open a module, the toolset unpacks its contents into the temp folder, and then edits that. When I save, it packs it all up again. Is there any way to instruct the toolset just to work on a folder full of unpacked files? I'd love to be able to keep all my modules in separate unpacked folders, and only package them into mods for testing and distribution. That would also make it easier for me to manage changes with git.

If the toolset doesn't do this now, wouldn't that be a fairly simple request for the dev team to implement?

Comments

  • FinalStandFinalStand Member Posts: 87
    I'd like to see this too. I forget which game, but think it was NWN2 that did this. It was a directory/files for development. When you wanted to finalize you would build and it would package it into a single file.

    That is the way to go. Like you said, makes source control much easier. Also makes 3rd party tools (like compilers) easier to use.


  • HimmelweissHimmelweiss Member Posts: 72
    yup, just like in nwn2, would be great!
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