new feature : We now support three additional texture coordinate streams
NWN_Töml
Member Posts: 90
Great stuff. Realy awesome Team BEamdog
But one question... could you give us a little more hint how to apply those new textures ?
I mean a shader or txi. file ? Or is the shader just a textfile like a txi file named like the texture ?
Questions ..questions and more questions
But one question... could you give us a little more hint how to apply those new textures ?
I mean a shader or txi. file ? Or is the shader just a textfile like a txi file named like the texture ?
Questions ..questions and more questions
0
Comments
ahhhh...i have a clue or idea. In the old game Vietcong they used a 2nd map channel in the uvw settings for the nice water. You know when water hits the shore it´s always a bit more transparent. I will try that out!!